Wednesday, August 2, 2017

Wizard Roll - Game Review

I received product for review from RoosterFin.  The opinions within this post are of my own and I was not influenced in any way.  Please do your own research before purchasing products or using services.  Your opinions and results may differ.

I grew up playing board games and have fond memories of competing against my mother and grandmother.  Having kids of my own, I've carried on playing games and we like to try out different ones.  My kids are teens and above but we still get together for family game nights.  I hope the memories we are making are as sentimental as the ones I made with my kinship.

I recently received a new game for review, so I got the kids together for some family fun.  Since then, we've broke out the game a few times.  Wizard Roll is the newest game from RoosterFin, a company that creates family-friendly games.

The object of Wizard Roll is to help a wizard gain fortune and strength with magical spells.  I'll admit, I usually stand guard with games that involve "sorcery" but this one doesn't dabble in the dark side.  It's a fun game of rolling dice and building patterns.

This game is appropriate for ages 7+ and works well with 2 to 6 players.

Contents include:

24 Spell Cards
27 Rune Tiles
18 Element Chips
2 Cubes
1 Reference Card
Instructions

The object is the first player to score seven points by matching the pattern on your Spell Card.  Each player is dealt two Spell Cards at first.  They get to keep one and discard one.  Your opponents shouldn't be able to see your cards.  To play the game you first roll both dice cubes and choose a picture from one of the cubes to being matching the pieces on the Spell Card.  There is a "Bad Roll" and "Wand" element of the game in which you can remove one of your opponent's Rune Tiles or offer one piece from your roll to all opponents.  Each time a player wins a round, that person gets to keep the Spell Card.  Spell Cards have differing point values and the first player to learn at least seven points wins.

It took a couple of tries before we fully caught on to the game but, after that, it has been a lot of fun to play.  It requires strategy and memorization.

2 comments:

Peggy said...

It sounds like it could be fun. Thank you for the review.

Alexis AKA MOM said...

I just told Rick we are adding in a game night with the boys! Will have to look into!